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Combat!

By Tristan on 04/01/2012 14:02:22

We now have combat! Feel free to 'attack' each other and test it out.

There is a sample weapon 'TestLib.PointyStick' and sample armour 'TestLib.Jumpsuit' that you can play around with.

There are a few things that remain to be implemented:
* Timing - different weapons, weights, numbers of weapons and things will affect how long it takes between attacks.
* Condtion - weapons and items have a condition, but this does not decrease yet, nor does it affect how much damage they do/protect against.

Enjoy, and let me know about any issues!

Tristan

P.S. You can change your skill levels with the new 'setskill' command!

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