Thing is the base class for all manipulable objects in the mud
world.
Namespace: BaseLibAssembly: BaseLib (in BaseLib.dll) Version: 0.5.0.0
Syntax
C# |
---|
[SerializableAttribute] public class Thing : IBlame, IDestroyable, IEffectable, IVisible, ISerializable, IDeserializationCallback, ICommandTarget |
Inheritance Hierarchy
System..::..Object
BaseLib..::..Thing
Antikaria.Games.MerchantPrinces..::..GameSet
BaseLib..::..Item
BaseLib.Things..::..BulletinBoard
BaseLib.Things..::..Door
BaseLib.Things..::..LightSource
BaseLib.Things..::..Sign
BaseLib..::..Thing
Antikaria.Games.MerchantPrinces..::..GameSet
BaseLib..::..Item
BaseLib.Things..::..BulletinBoard
BaseLib.Things..::..Door
BaseLib.Things..::..LightSource
BaseLib.Things..::..Sign