Command creates a new instance of a Thing in the game. If it is a Thing it is created in the room. If it is an item it is created in the player's inventory.

Namespace: BaseLib.Commands.Creator
Assembly: BaseLib (in BaseLib.dll) Version: 0.5.0.0

Syntax

C#
public class CreateCommand : CreatorCommandBase

Inheritance Hierarchy

System..::..Object
  BaseLib.Commands..::..CommandBase
    BaseLib.Commands.Creator..::..CreatorCommandBase
      BaseLib.Commands.Creator..::..CreateCommand

See Also