Command creates a new instance of a Thing in the game.
If it is a Thing it is created in the room. If it is an item
it is created in the player's inventory.
Namespace: BaseLib.Commands.CreatorAssembly: BaseLib (in BaseLib.dll) Version: 0.5.0.0
Syntax
C# |
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public class CreateCommand : CreatorCommandBase |
Inheritance Hierarchy
System..::..Object
BaseLib.Commands..::..CommandBase
BaseLib.Commands.Creator..::..CreatorCommandBase
BaseLib.Commands.Creator..::..CreateCommand
BaseLib.Commands..::..CommandBase
BaseLib.Commands.Creator..::..CreatorCommandBase
BaseLib.Commands.Creator..::..CreateCommand