Gets or sets the func that is called before the npc walks. The argument is the path of the next room. If return value is false, behaviour stops.

Namespace: BaseLib.Impl.Behaviours
Assembly: BaseLib (in BaseLib.dll) Version: 0.5.0.0

Syntax

C#
public Func<string, bool> BeforeWalk { get; set; }

Field Value

The before walk func.

See Also