[Missing <summary> documentation for "N:TMD"]
Classes
Class | Description | |
---|---|---|
![]() | ColourFormat | |
![]() | Driver | |
![]() | Extensions | |
![]() | Logger | |
![]() | MainClass |
This class contains the entry point for the driver.
|
![]() | MString | |
![]() | MStringBlockQuoteFormat | |
![]() | MStringFormat | |
![]() | MStringFormatBase | |
![]() | MStringIndentFormat | |
![]() | MStringLinkFormat | |
![]() | MStringListItemFormat | |
![]() | MstringOrderedListFormat | |
![]() | MStringPop | |
![]() | MStringUnorderedListFormat | |
![]() | SecurityException |
Interfaces
Interface | Description | |
---|---|---|
![]() | IInteractive |
This interface defines the methods and properties needed
for an interactive object. An interactive object is capable
of sending and receiving data through connections. Players
are interactive.
|
![]() | ILibManager |
Classes implementing this interface in an assembly
loaded by the driver will be treated as managers
for that assembly by the driver. Mostly this means
the class is responsible for setting up things in
that assembly when the lib is started.
An instance of the class will be created. The constructor should
do whatever it needs to. If no reference to the created instance
is kept internally it will be garbage collected.
|
![]() | ILogonPlayer | |
![]() | IObjectLoader |
An IObjectLoader creates instances of objects.
|
Delegates
Delegate | Description | |
---|---|---|
![]() | Driver..::..ErrorHandler | |
![]() | Driver..::..NewConnectionHandler |
Delegate so that the lib can define a method to handle new connections
|