[Missing <summary> documentation for "N:TMD"]

Classes

Interfaces

  InterfaceDescription
Public interfaceIInteractive
This interface defines the methods and properties needed for an interactive object. An interactive object is capable of sending and receiving data through connections. Players are interactive.
Public interfaceILibManager
Classes implementing this interface in an assembly loaded by the driver will be treated as managers for that assembly by the driver. Mostly this means the class is responsible for setting up things in that assembly when the lib is started. An instance of the class will be created. The constructor should do whatever it needs to. If no reference to the created instance is kept internally it will be garbage collected.
Public interfaceILogonPlayer
Public interfaceIObjectLoader
An IObjectLoader creates instances of objects.

Delegates

  DelegateDescription
Public delegateDriver..::..ErrorHandler
Public delegateDriver..::..NewConnectionHandler
Delegate so that the lib can define a method to handle new connections