Determines if a player is allowed to read a certain path.

Namespace: BaseLib.Util
Assembly: BaseLib (in BaseLib.dll) Version: 0.5.0.0

Syntax

C#
public static bool CanReadPath(
	Player p,
	string libpath
)

Parameters

p
Type: BaseLib..::..Player
A Player. The player to check for.
libpath
Type: System..::..String
A String. The path the player wants to read.

Return Value

A Boolean

See Also