Handle input from the player. Takes the input and adds it to _inputQueue.

Namespace: BaseLib
Assembly: BaseLib (in BaseLib.dll) Version: 0.5.0.0

Syntax

C#
public void ProcessInput(
	string input,
	ClientConnection con
)

Parameters

input
Type: System..::..String
A String, the input from the player.
con
Type: TMD.Connection..::..ClientConnection
The BaseConnection that the input was received from.

Implements

IInteractive..::..ProcessInput(String, ClientConnection)

See Also