Handle input from the player. Takes the input and adds it to _inputQueue.
Namespace: BaseLibAssembly: BaseLib (in BaseLib.dll) Version: 0.5.0.0
Syntax
C# |
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public void ProcessInput( string input, ClientConnection con ) |
Parameters
- input
- Type: System..::..String
A String, the input from the player.
- con
- Type: TMD.Connection..::..ClientConnection
The BaseConnection that the input was received from.